//-------- FILE: alpha.bhv ------------- initialize RUN = false initialize TaskNum=t1 initialize SendTask=false //--------------模式判断------------------------ set MODE = ACTIVE{ RUN=true } INACTIVE set MODE = T1{ MODE=ACTIVE TaskNum = t1 } //----------路径点任务---------------------------- Behavior = BHV_Waypoint { name = waypt_survey pwt = 100 //优先权重 condition = MODE==T1 //endflag = START=false endflag = END_WayPoint=true configflag = CRUISE_SPD = $[SPEED] //configflag = OSPOS = $[OSX],$[OSY] activeflag = INFO=$[OWNSHIP] activeflag = INFO=$[BHVNAME] activeflag = INFO=$[BHVTYPE] //cycleflag = CINFO=$[OSX],$[OSY] wptflag = CurrentPointComplete=true wptflag = PREV=$(PX),$(PY) wptflag = NEXT=$(NX),$(NY) wptflag = TEST=$(X),$(Y) wptflag = OSPOS=$(OSX),$(OSY) //wptflag_on_start = true updates = WPT_UPDATE //perpetual = true templating = spawn // speed_alt = 1.2 //use_alt_speed = true lead = 8 lead_damper = 1 lead_to_start = false speed = 1 // meters per second capture_line = true capture_radius = 5.0 slip_radius = 15.0 efficiency_measure = all polygon = 60,-40 order = normal //repeat = 3 visual_hints = nextpt_color=yellow visual_hints = nextpt_vertex_size=8 visual_hints = nextpt_lcolor=gray70 visual_hints = vertex_color=dodger_blue, edge_color=white visual_hints = vertex_size=5, edge_size=1 } //--------------定深任务------------------ Behavior=BHV_ConstantDepth { name = const_depth pwt = 100 //condition = DEPLOY = true condition = MODE==T1 duration = no-time-limit updates = DEPTH_UPDATE depth = 0 } //--------------定向任务-------------------- Behavior=BHV_ConstantHeading { name = const_heading pwt = 100 //condition = START_TURN = true //condition = DEPLOY = true condition = MODE==T3 perpetual = true activeflag = TURN = started //endflag = TURN = done //endflag = RETURN = true //endflag = START_TURN = false endflag = START=false heading = 225 complete_thresh = 5 duration = no-time-limit } //--------------定速任务-------------------- Behavior=BHV_ConstantSpeed { name = const_speed pwt = 1000 condition = MODE==T1 perpetual = true updates = SPEED_UPDATE //endflag = START=false speed = 5 duration = no-time-limit //peakwidth = 0.5 //basewidth = 0.5 } //----------------安全模式----------------------- //----------------计时器--------------------- Behavior = BHV_Timer { name = mtime condition = MODE==T1 pwt = 100 templating = spawn //duration_status = MSTATUS //duration = 10 endflag = TIME_OUT=true updates = TIMER_UPDATES //perpetual = true } //-------------最大深度限制-------------------------- Behavior = BHV_MaxDepth { name = maxdepth pwt = 200 condition = MODE==ACTIVE updates = MAXDEEP_UPDATES max_depth = 20 tolerance = 0 duration = no-time-limit } //--------------安全区域设置----------------------- Behavior = BHV_OpRegion { // General Behavior Parameters // --------------------------- name = op_region_uuv // example pwt = 300 // default condition = MODE == ACTIVE updates = OPREGION_UPDATES // example //templating = spawn // Parameters specific to this behavior // ------------------------------------ max_time = 0.1 // default (seconds) max_depth = 2 // default (meters) //min_altitude = 0 // default (meters) reset_var = OPREGION_RESET // example trigger_entry_time = 1 // default (seconds) trigger_exit_time = 0.5 // default (seconds) polygon = pts={-80,-00:-30,-175:150,-100:95,25} //polygon = -160,90:275,90:275,-360:-160,-360 breached_altitude_flag = TaskFault = AltitudeOut breached_depth_flag = TaskFault = DepthOut breached_poly_flag = TaskFault = RegionOut breached_time_flag = TaskFault = TimeOut visual_hints = vertex_color = brown // default visual_hints = vertex_size = 3 // default visual_hints = edge_color = aqua // default visual_hints = edge_size = 1 // default }